boca::Matrix3< Value_ > Member List

This is the complete list of members for boca::Matrix3< Value_ >, including all inherited members.

AngleAxis() const boca::Matrix3< Value_ >inline
begin() const boca::Matrix3< Value_ >inline
begin()boca::Matrix3< Value_ >inline
Cofactor(Dim3 dim_1, Dim3 dim_2) const boca::Matrix3< Value_ >inline
ColumnX() const boca::Matrix3< Value_ >inline
ColumnY() const boca::Matrix3< Value_ >inline
ColumnZ() const boca::Matrix3< Value_ >inline
Determinant() const boca::Matrix3< Value_ >inline
Diagonal()boca::Matrix3< Value_ >inline
Dimension typedefboca::Matrix3< Value_ >
EigenSystem() const boca::Matrix3< Value_ >inline
EigenValues() const boca::Matrix3< Value_ >inline
EigenVectors() const boca::Matrix3< Value_ >inline
end() const boca::Matrix3< Value_ >inline
end()boca::Matrix3< Value_ >inline
Inverse()boca::Matrix3< Value_ >inline
Laplace(Dim3 dim_1, Dim3 dim_2) const boca::Matrix3< Value_ >inline
LowerTriangle()boca::Matrix3< Value_ >inline
Matrix3()boca::Matrix3< Value_ >inline
Matrix3(Value_ scalar, Matrix matrix=Matrix::diagonal)boca::Matrix3< Value_ >inline
Matrix3(Vector3< Value_ > const &x, Vector3< Value_ > const &y, Vector3< Value_ > const &z, Matrix matrix=Matrix::row)boca::Matrix3< Value_ >inline
Matrix3(Vector3< Value_ > const &vector_1, Vector3< Value_ > const &vector_2, Matrix matrix=Matrix::symmetric)boca::Matrix3< Value_ >inline
Matrix3(Vector3< Value_ > const &vector, Matrix matrix=Matrix::antisymmetric)boca::Matrix3< Value_ >inline
Matrix3(Vector3< Value_ > const &vector, Dim3 dim, Matrix matrix=Matrix::row)boca::Matrix3< Value_ >inline
Matrix3(TQuaternion const &quaternion)boca::Matrix3< Value_ >inline
Matrix3(Matrix3< Value_2 > const &matrix)boca::Matrix3< Value_ >inline
Minor(Dim3 delete_1, Dim3 delete_2) const boca::Matrix3< Value_ >inline
MoveTo(Dim3 dim_1, Dim3 dim_2)boca::Matrix3< Value_ >inline
Multiply(Matrix3< Value_2_ > const &matrix) const boca::Matrix3< Value_ >inline
Multiply(Vector3< Value_2_ > const &vector) const boca::Matrix3< Value_ >inline
operator()(Dim3 dim) const boca::Matrix3< Value_ >inline
operator()(Dim3 dim)boca::Matrix3< Value_ >inline
operator()(Dim3 i, Dim3 j) const boca::Matrix3< Value_ >inline
operator()(Dim3 i, Dim3 j)boca::Matrix3< Value_ >inline
operator*(Matrix3< Value_2_ > const &matrix) const boca::Matrix3< Value_ >inline
operator*(Vector3< Value_2_ > const &vector) const boca::Matrix3< Value_ >inline
operator*=(Matrix3< Value_2_ > const &matrix)boca::Matrix3< Value_ >inline
operator+=(Matrix3< Value_2_ > const &matrix)boca::Matrix3< Value_ >inline
operator-=(Matrix3< Value_2_ > const &matrix)boca::Matrix3< Value_ >inline
operator/(Value_2_ scalar) const boca::Matrix3< Value_ >inline
operator/=(Value_2_ scalar)boca::Matrix3< Value_ >inline
operator<(Matrix3 const &matrix) const boca::Matrix3< Value_ >inline
operator<<(std::ostream &stream, Matrix3< Value_ > const &matrix)boca::Matrix3< Value_ >friend
operator==(Matrix3 const &matrix) const boca::Matrix3< Value_ >inline
operator[](Dim3 dim_3) const boca::Matrix3< Value_ >inline
operator[](Dim3 dim_3)boca::Matrix3< Value_ >inline
Phi(Dim3 dim) const boca::Matrix3< Value_ >inline
Phi(Dim2 dim) const boca::Matrix3< Value_ >inline
ProductTrace(Matrix3< Value_2_ > const &matrix) const boca::Matrix3< Value_ >inline
Psi(Dim2 dim) const boca::Matrix3< Value_ >inline
ReducedDeterminant(Dim3 dim_1, Dim3 dim_2) const boca::Matrix3< Value_ >inline
Rotate(Angle const &phi, Dim3 dim_1, Dim3 dim_2)boca::Matrix3< Value_ >inline
Rotate(Angle const &phi, Dim3 dim)boca::Matrix3< Value_ >inline
Rotate(Angle const &phi, Vector3< Value_ > const &axis)boca::Matrix3< Value_ >inline
RotateAxes(Vector3< Value_ > const &vector_x, Vector3< Value_ > const &vector_y, Vector3< Value_ > const &vector_z)boca::Matrix3< Value_ >inline
RotateEulerAngles(Angle const &phi, Angle const &theta, Angle const &psi, Dim2 dim=Dim2::x)boca::Matrix3< Value_ >inline
Scale(Value_2_ scalar) const boca::Matrix3< Value_ >inline
SetAntisymmetric(Vector3< Value_ > const &vector)boca::Matrix3< Value_ >inline
SetAxis(Vector3< Value_ > const &axis, Dim3 dim)boca::Matrix3< Value_ >inline
SetAxis(Vector3< Value_ > const &axis, Vector3< Value_ > const &plane, Dim3 dim)boca::Matrix3< Value_ >inline
SetColumn(Vector3< Value_ > const &vector, Dim3 dim)boca::Matrix3< Value_ >inline
SetColumns(Vector3< Value_ > const &x, Vector3< Value_ > const &y, Vector3< Value_ > const &z)boca::Matrix3< Value_ >inline
SetDiagonal(Value_ value)boca::Matrix3< Value_ >inline
SetDiagonal(Vector3< Value_ > vector)boca::Matrix3< Value_ >inline
SetEulerAngles(Angle const &phi, Angle const &theta, Angle const &psi, Dim2 dim=Dim2::x)boca::Matrix3< Value_ >inline
SetLowerTriangle(Vector3< Value_ > vector)boca::Matrix3< Value_ >inline
SetPhi(Angle const &phi, Dim2 dim=Dim2::x)boca::Matrix3< Value_ >inline
SetPsi(Angle const &psi, Dim2 dim=Dim2::x)boca::Matrix3< Value_ >inline
SetRow(Vector3< Value_ > const &vector, Dim3 dim)boca::Matrix3< Value_ >inline
SetRows(Vector3< Value_ > const &x, Vector3< Value_ > const &y, Vector3< Value_ > const &z)boca::Matrix3< Value_ >inline
SetTheta(Angle const &theta, Dim2 dim=Dim2::x)boca::Matrix3< Value_ >inline
SetToIdentity()boca::Matrix3< Value_ >inline
SetUniform(Value_ value)boca::Matrix3< Value_ >inline
SetUpperTriangle(Vector3< Value_ > vector)boca::Matrix3< Value_ >inline
Sign(Dim3 i, Dim3 j) const boca::Matrix3< Value_ >inline
SubMatrix(Dim3 delete_1, Dim3 delete_2) const boca::Matrix3< Value_ >inline
Symmetry()boca::Matrix3< Value_ >inline
Theta(Dim3 dim) const boca::Matrix3< Value_ >inline
Theta(Dim2=Dim2::x) const boca::Matrix3< Value_ >inline
Trace() const boca::Matrix3< Value_ >inline
Transform(Matrix3< Value_2_ > const &matrix)boca::Matrix3< Value_ >inline
Transformed(Matrix3< Value_2_ > const &matrix)boca::Matrix3< Value_ >inline
Transpose()boca::Matrix3< Value_ >inline
Transposed() const boca::Matrix3< Value_ >inline
UpperTriangle()boca::Matrix3< Value_ >inline
X() const boca::Matrix3< Value_ >inline
X()boca::Matrix3< Value_ >inline
Y() const boca::Matrix3< Value_ >inline
Y()boca::Matrix3< Value_ >inline
Z()boca::Matrix3< Value_ >inline
Z() const boca::Matrix3< Value_ >inline